Recommended Stuff
Recent
Recent blog posts
- Five perhaps not-so-known PHP tricks for leaner and cleaner code
- PHPEclipse and PDT
- Kilowatts & Vanek are back, better than ever
- The future of my phpBB templates
- Checking in
- Web Design or the Art and Science of Solving Problems (Part 1)
- Lost in thought
- An easy way to display a customized menu in your Drupal theme
- Back on the blog with a CSS rant
- Eternal* fame on the red planet for free
Search this site with Google
"The Legend of Kyrandia I" in terms of flow and pleasure
I occasionally indulge in computer games. It is not something I do regularly, but I'm always on the lookout for new titles that seem promising and spend my money on those instead of buying what's popular. I love the games that do not get as much attention as they deserve, but are brilliant and in many ways better than the big selling titles. Sometimes I play old games, often adventure games, just to marvel at the graphics or at what the game creators achieved with the limited hardware they had in those days. One of my all time favorite classic titles is the first of the Kyrandia games from Westwood Studios.
Dreamfall - beautiful and bittersweet but a journey that ends too soon
I just finished Dreamfall, the sequel to the highly acclaimed game The Longest Journey. I have some mixed views and feelings regarding the game, but in summary I'd say it is beautiful, mesmerizing but also utterly confusing. It is a game that pushes the limits in many ways, visually and mostly when it comes to its narrative form. This game is more like a journey, an interactive movie that pulls you in and gets into your heart, which is why the separation in the end is so painful.